Using Unity SDK, but ultimately under the hood it is just a GraphQL call to request products data. Not the images, just the JSON associated with the product details and variants. Using high speed internet, and trying PC, iOS, and Android, I’m still seeing things take nearly a second per product. That means to load a category with 10 products, the user has to wait 10 seconds on our app. Not gonna work.
I’m hitting the 2019-10 API with a standard request for basic product data. Has anyone else seen this or gotten around it?
Note: my last post regarding this topic was marked as spam. So I’m trying it again.
Thanks for the request ID. That’s quite a large query returning ~1MB of data. Testing from my end, the first query took about 5 seconds, and repeat queries about one second.
To improve the performance:
How often does this data change? Can you cache anything on your end?
Are you using all the information that you’re querying for? Perhaps the query complexity can be reduced?
Is all the data used at once? I.e. could you break up the query as the user moves through the app?